#pragma once
#include "CRGB.h"

class CPoint2D
{
public:
	CPoint2D();
	~CPoint2D();

	CPoint2D(CPoint point, int r, int g, int b);
	CPoint2D(CPoint2D& point);

	void operator= (CPoint2D& p);

public:
	int x;
	int y;
	CRGB color;
};
